InsightsOpinion | Five reasons why ByteDance might become the next gaming giantThe market long dominated by Tencent has a disrupter now. 4 mins read
ByteDance, the short-video giant, has yet to prove its ability in making and managing heavy games. OpinionOpinion | Tencent has little to worry about ByteDance’s push into gaming4 mins read
The now-legendary Corrupted Blood incident infected more than a million characters in Blizzard’s popular MMORPG. NewsWuhan coronavirus prompts netizens to study World of Warcraft epidemic3 mins read
As new revenue sources emerge, so does Telkom’s business strategy. Q&ATelkom Indonesia’s Faisal Djoemadi and Joddy Hernady on blocking Netflix and monetization from video games5 mins read
Honor of Kings and Game for Peace are losing users, but they still are the two most popular mobile games in China Visual StoriesInfographic | Tencent’s blockbuster games are losing users to short video2 mins read
Despite their stellar performance, women gamers in China see limited exposure and scant resources. InsightsThe trials and tribulations of women e-sports players in China6 mins read
Started with six people in July 2019, SuperGaming now has a 28-member team and is gearing up for the launch of its social gaming platform. InsightsThis Indian startup is building a social network around video games: Startup Stories5 mins read
Social commerce, gaming, local language-based businesses are a few spaces that investors can’t miss in 2020. InsightsFive new sectors that shined in India in 2019 | KrASIA Year in Review6 mins read
E-sports earnings are largely relying on games themselves instead of competitions and clubs. Visual StoriesInfographic | Chinese e-sports industry earned USD 14 billion revenue in 20192 mins read
NewsDeals in brief: GIC backs legal AI firm Harvey, Amity and Startale raise funding, China logs 14 investments, and more