NewsTencent’s game arm looks to its own IP for more growth beyond ChinaThe Honor of Kings developer aims to rely less on long-running homegrown hits. 3 mins read
The studio teased its next action title in the franchise after Black Myth: Wukong sold over 30 million copies in its first year. NewsFrom Wukong to Zhong Kui, Game Science expands the Black Myth universe4 mins read
Fewer social taboos for female gamers support the rise of games like Love and Deepspace. NewsWomen power China’s USD 1 billion romance gaming market3 mins read
South Korea’s Krafton is working with Nvidia while DeepSeek powers Chinese companies. NewsAsian game developers use AI to breathe new life into characters3 mins read
With over 660,000 copies sold and viral traction on Xiaohongshu and Bilibili, Sultan’s Game shows that great gameplay still goes the distance. FeaturesIndie no more: Sultan’s Game becomes China’s breakout Steam hit5 mins read
Gaming kept Sohu’s margins high, but with weak ad returns and slowing mobile user growth, the company risks being left behind. NewsSohu’s ad revenue fades as it clings to gaming for stability4 mins read
The Tencent-backed company is recasting itself as a broader gaming platform amid tepid market conditions. NewsHuya’s streaming revenue dips as it shifts toward AI and gaming services3 mins read
A spin-off could follow, but for now, ByteDance is trading moonshots for methodical growth—and Moonton may come out on top. NewsByteDance plots new game plan with rumored Nuverse-Moonton merger4 mins read
Krafton’s new game lets players shape cities and personalities with generative AI—just don’t expect a smooth ride, yet. FeaturesInZoi is what happens when The Sims meets AI, and the results are gloriously unstable6 mins read